
In the morning, the town comes back to life. Birds crow overhead, a snake nearby hisses, a lingering coyote dips behind a shop before disappearing into the wild. It's a frightening contrast to the stillness of yesterday but it doesn't mean it's over yet. After all, today is the trial.
The Sheriff stands on the porch of the Town Hall and brings his hand up to his mouth to let out a whistle. He'll thumb back to the Hall behind him and very clearly state --
"Trial time, folks. Get in here and figure out who did it."
And then he'll turn to leave before pausing and adding on,
"Bring a snack or somethin' too.
The Town Hall is set up more like a court house, a Judge's bench at the front but instead of at center, it's off to the side as if more for observation than participation. There's a table at the front of the room already holding a small box and a pad of papers and pen, for voting apparently. A side room containing only a metal gurney is next and today it's obvious why there's a gurney there at all with the corpse, resting right on top of it. Aside from that, there are rows for everyone to take a seat and it's only after everyone is inside and settled, that the doors close and the Sheriff speaks.
"Well, have at it. You've got till nine."
And then, he points to a clock on the wall that reads 12:00. Good luck.
Welcome to the trial post! Characters are free to discuss everything related to the trial here. They won't be let out of the room until 9PM when voting ends. Every character must vote and the voting post can be found here.
If there are any questions, please shoot a message to this journal or to robowest. |
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[these things tend to make themselves clearer when people start talking. it may not be so easy to see who isn't innocent, but the ones who clearly are tend to get ruled out easily enough.
he's doing his best here, he knows how badly they have to get this one right.]
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[It won't. The fact that he's shifting in his seat to pull his dog closer says he knows it won't.] Let's start thinking of questions to ask around. That'll help.
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[come on, let's not fool ourselves here, percy.
either way, he sighs a bit, nodding.] Probably just best to ask anything that comes to mind at all. One thing may lead to another, something like that.
[he is definitely not the best critical thinker for strategy here. this is what happens when you pawn off a bunch of stuff on your bros when you don't know how to approach something.]
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[it's a fine idea though. in effect... that's kind of what he meant, though it was more along the lines of "asking questions may get answers that lead to more questions they can use to their benefit.
but you know.
this is fine too?
political diplomacy he can do, but this is just out of his league so sure, he'll roll with it.]