sheriffexe: (the law)
sheriff swanson ([personal profile] sheriffexe) wrote in [community profile] robowest2017-01-21 12:00 pm
Entry tags:

[ WEEK ONE – TRIAL ]

TRIAL

In the morning, the town comes back to life. Birds crow overhead, a snake nearby hisses, a lingering coyote dips behind a shop before disappearing into the wild. It's a frightening contrast to the stillness of yesterday but it doesn't mean it's over yet. After all, today is the trial.

The Sheriff stands on the porch of the Town Hall and brings his hand up to his mouth to let out a whistle. He'll thumb back to the Hall behind him and very clearly state --

"Trial time, folks. Get in here and figure out who did it."

And then he'll turn to leave before pausing and adding on,

"Bring a snack or somethin' too.

The Town Hall is set up more like a court house, a Judge's bench at the front but instead of at center, it's off to the side as if more for observation than participation. There's a table at the front of the room already holding a small box and a pad of papers and pen, for voting apparently. A side room containing only a metal gurney is next and today it's obvious why there's a gurney there at all with the corpse, resting right on top of it. Aside from that, there are rows for everyone to take a seat and it's only after everyone is inside and settled, that the doors close and the Sheriff speaks.

"Well, have at it. You've got till nine."

And then, he points to a clock on the wall that reads 12:00. Good luck.



Welcome to the trial post! Characters are free to discuss everything related to the trial here. They won't be let out of the room until 9PM when voting ends. Every character must vote and the voting post can be found here.

If there are any questions, please shoot a message to this journal or to [plurk.com profile] robowest.


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elemancy: (pic#10866220)

[personal profile] elemancy 2017-01-21 11:44 pm (UTC)(link)
With where she was in the graveyard....

You think she could've made it to the station and got dragged the rest of the way? [to hide the body, obviously.]
ceded: (worried » ᴍᴀᴅᴇ ɪᴛ ʜᴇʀᴇ)

[personal profile] ceded 2017-01-21 11:48 pm (UTC)(link)
It could ... explain why the blood is so all over the place.

[ she looks a little sick. ]
impulsiveness: (002)

[personal profile] impulsiveness 2017-01-21 11:50 pm (UTC)(link)
The trail goes from the Saloon to the Station, and then from the Station to the Graveyard. It'd make sense if Ao tried to run for the mines, but collapsed before she got too far — hence the handprints.
dubiousalignment: (46)

[personal profile] dubiousalignment 2017-01-21 11:54 pm (UTC)(link)
It depends on what wounds she had. If her neck was already wounded at that point, it's unlikely she lasted long. A minute or two, tops.

[A lot of blood would be gushing out, which fits the scene in the saloon.
Edited 2017-01-21 23:55 (UTC)
impulsiveness: (014)

[personal profile] impulsiveness 2017-01-22 12:06 am (UTC)(link)
Even less. Hit one of the big veins, and you either bleed out or die from lack of oxygen real fast. Not enough time to get to the Station if her neck was as fucked up as we saw it.
a_sin_for_him: (puzzled)

[personal profile] a_sin_for_him 2017-01-22 12:14 am (UTC)(link)
Unless it was a two part affair. An initial attack in the saloon, damage done, a pursuit and the final deed.
impulsiveness: (001)

[personal profile] impulsiveness 2017-01-22 12:19 am (UTC)(link)
So they attack her in the Saloon, but she manages to make a run for it. Gets to the station. And then— what? Her attacker knocks her down and finishes cutting up her throat?

[He hums, looking troubled but...]

It'd explain the hand prints and the pool of blood, at least, if that's where she bled most heavily.