
It's a surprisingly quiet ride. The passenger cart is nothing more than wood and a bit of cotton to cushion the seats but for some reason, even as the train hurtles along down the track, the cart remains silent. It only starts filling with noise when the passengers begin to stir.
There isn't any indication on how you got here. No grogginess, no injuries -- in fact, those who arrive with injuries might find them healed up completely (of course there are others who won't be so lucky) -- but in one blink and the next, you are here, on this train. Maybe you're even sitting next to a friend. Maybe a stranger.
Won't be any time to talk either, the train suddenly slowing down with enough of a jerk to throw its passengers back into their seats. A few seconds later, it comes to a complete stop and with a whistle, the doors open and a voice calls from outside. It's male, with a slight mechanical twang behind it and anyone who looks out the window towards the station can just about spot the portly man out on the platform.
"You might as well come on out, folks. You won't be getting any answers on the train."
Once everyone is out on the platform, the man stands before them taking an assessing look at each person. There is something very off about him, though he looks human enough -- but his eyes are too white, his skin too dry, and his hair is doesn't shine quite right. He is dressed in a flannel shirt, suspenders, and jeans, a cowboy hat atop his head and a badge pinned to his shirt that reads "Sheriff". After a moment, he gives a gruff nod and speaks again.
"Howdy. Real happy to see all of you. Explanations will come... Sunday morning, yeah. Give y'all a bit of time to meet each other. Settle in. Keys are on the table over there, hat and pistol in your room. Don't, er... Don't shoot each other right away but if you do, my office is over there. Go get some dinner, sun's about to set. Wouldn't want any coyote trouble."
And that seems to be... it. The Sheriff tips his hat and turns to head to the building with the large "Sheriff" sign on the front. There is a table nearby, keys neatly laid out for everyone with nametags attached to each one. An owl hoots in the distance and a breeze passes through the group. It's quiet again.
Welcome to game start! Characters will find their items in their hotel rooms and anyone who goes to visit the Sheriff after he leaves will find the station empty. On top of that, rulebooks will not be available to find until later. The Sheriff might be forcing it a little but it seems like the intent here really is to get everyone to interact with each other. If there are any questions, PM or hit up the plurk at robowest! |
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[ ... just let her chug her beer before she promptly refills it with the other half of the wine bottle. ]
So-- names before drinks?
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[and Milla takes a sip of her wine before answering, so. oops. drinks before names]
My name is Milla Maxwell. Just Milla is fine. And yourself?
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You're about as new to this place as I am, huh?
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[a slightly frustrated sigh escapes her mouth. she's done a good job of keeping calm, but that doesn't mean she isn't annoyed. she has things to do back home, gdmit. important lord of the spirits thins]
I don't know how I got here at all. The last thing I remember was returning to the spirit realm.
[she's sort of assuming Sara knows what the heck the spirit realm is]
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... And is the spirit realm anything like this? Remotely?
[ She's guessing not, considering what Milla just said, but then she has to ask what the heck a spirit realm is and she doesn't really want to. ]
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Ah. . . my apologies. I forget things that are common knowledge where I come from aren't for the people here.
[another sip of her wine]
But for what it's worth, the spirit realm is nothing like this at all.
[it's much brighter. and prettier. and full of nature :c]
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[ So some other device was employed. Had they been drugged? Had their memories tampered with? ]
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[meh!! she lapses into thoughtful silence as she stares at her drink]
It'll likely take all of our cooperation to find our ways back home. Though I don't understand how one man could pull off an abduction of this scale.
[so many people, from so many different places, all at the same time? it's nuts]
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[ And she's taking a larger swig of her wine, instead of savoring it, like a heathen. ]
We may have only met him, but there could be tons more behind the scenes. The best operations are the ones where the enemy doesn't know what numbers they're dealing with.
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Then we'll have to find out how many people are involved and defeat them all. Perhaps then they'd tell us how they got us here, and how we're to get home.
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Unless some of them are a part of it. [ But she doubts that, for the most part. ]
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Based on initial observations, I don't think anyone on that train is in on this abduction. Of course, I could be wrong. I have been wrong before.
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[ They'll have to dig deeper. ]
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You're right. And guessing and speculating will get us nowhere.
[. . . and she raises her glass]
So we might as well enjoy your drinks before we get back to work investigating our situation.
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[ DRINKING BUDDIES. ]
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The only thing that would make this wine better is a dessert to pair with it. Something lightly sweet, with a hint of spice. A fruit based dessert, perhaps. Pumpkin or apple.