
It's a surprisingly quiet ride. The passenger cart is nothing more than wood and a bit of cotton to cushion the seats but for some reason, even as the train hurtles along down the track, the cart remains silent. It only starts filling with noise when the passengers begin to stir.
There isn't any indication on how you got here. No grogginess, no injuries -- in fact, those who arrive with injuries might find them healed up completely (of course there are others who won't be so lucky) -- but in one blink and the next, you are here, on this train. Maybe you're even sitting next to a friend. Maybe a stranger.
Won't be any time to talk either, the train suddenly slowing down with enough of a jerk to throw its passengers back into their seats. A few seconds later, it comes to a complete stop and with a whistle, the doors open and a voice calls from outside. It's male, with a slight mechanical twang behind it and anyone who looks out the window towards the station can just about spot the portly man out on the platform.
"You might as well come on out, folks. You won't be getting any answers on the train."
Once everyone is out on the platform, the man stands before them taking an assessing look at each person. There is something very off about him, though he looks human enough -- but his eyes are too white, his skin too dry, and his hair is doesn't shine quite right. He is dressed in a flannel shirt, suspenders, and jeans, a cowboy hat atop his head and a badge pinned to his shirt that reads "Sheriff". After a moment, he gives a gruff nod and speaks again.
"Howdy. Real happy to see all of you. Explanations will come... Sunday morning, yeah. Give y'all a bit of time to meet each other. Settle in. Keys are on the table over there, hat and pistol in your room. Don't, er... Don't shoot each other right away but if you do, my office is over there. Go get some dinner, sun's about to set. Wouldn't want any coyote trouble."
And that seems to be... it. The Sheriff tips his hat and turns to head to the building with the large "Sheriff" sign on the front. There is a table nearby, keys neatly laid out for everyone with nametags attached to each one. An owl hoots in the distance and a breeze passes through the group. It's quiet again.
Welcome to game start! Characters will find their items in their hotel rooms and anyone who goes to visit the Sheriff after he leaves will find the station empty. On top of that, rulebooks will not be available to find until later. The Sheriff might be forcing it a little but it seems like the intent here really is to get everyone to interact with each other. If there are any questions, PM or hit up the plurk at robowest! |
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Do you remember getting on that train at all?
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[no cars, no tvs, no radios...
it's kind of like the most modern thing they have is the train itself, which gets them nowhere.]
Remember getting on a train. Can't say it was that one, though.
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But wait, you do? You're the first one I've talked to that does. Is that the very last thing you remember?
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[those are always so bad, though. he sighs, thinking about what percy's asking him and nodding.]
Yeah. Me and the people I was with stopped at a station to take care of some things, got on to go to the next place...
Next thing I know, I'm waking up here. [it's all very questionable.]
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Waking up here and without the people you were with. Think they're around somewhere else or it's just us? [And then since Noctis responded:] I wasn't anywhere close to a train, so I have no idea what's happening.
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[he's not exactly sure of the hows, but the idea got put into his head in other conversation, and the more noct thinks on it, the more likely it seems.]
Can't speak for anyone else or how they got here. But there's a lot pointing to it... whatever got us here, whoever is behind it—they picked us for a reason.
[which makes him uneasy on so many levels.]
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What reason do you think they picked you for? [Like. Percy's used to people picking him for things whether he wants it or not, but it sounds like a lot of people suddenly aren't safe.]
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[you know, just a sneaking suspicion based on what was going on before this. he's not really sure it would be all that great to share is reasons.]
Probably depends on who'd be behind a stunt like this, anyway.
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[he doesn't exactly have tons of experience with sheriffs either here.]
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Maybe this is a cover for a military base. [He doesn't have a lot of experience with those either but you know what it's possible.]
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[says the guy that definitely infiltrated a base or two.]
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Think we should start looking?
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[yay... introductions after like, half a conversation. what a social butterfly.]
Guess we really gotta start looking if we're going to find anything at all.
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Good to meet you, man. [It's something.] What direction do you want to take?
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Uh... that way, I guess?
[sure, that seems good. random direction acquired.]
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Do you know how to navigate? [Not that he can talk since he's not that great at it when he's not at sea either, but!]
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[he figures if he managed to get around altissia, which was basically a maze... he can handle this podunk town.]
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[being largely unarmed makes him not want to risk it, especially when he's not too aware that there won't be daemons kicking up a fuss when the sun sets.]
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