
It's a surprisingly quiet ride. The passenger cart is nothing more than wood and a bit of cotton to cushion the seats but for some reason, even as the train hurtles along down the track, the cart remains silent. It only starts filling with noise when the passengers begin to stir.
There isn't any indication on how you got here. No grogginess, no injuries -- in fact, those who arrive with injuries might find them healed up completely (of course there are others who won't be so lucky) -- but in one blink and the next, you are here, on this train. Maybe you're even sitting next to a friend. Maybe a stranger.
Won't be any time to talk either, the train suddenly slowing down with enough of a jerk to throw its passengers back into their seats. A few seconds later, it comes to a complete stop and with a whistle, the doors open and a voice calls from outside. It's male, with a slight mechanical twang behind it and anyone who looks out the window towards the station can just about spot the portly man out on the platform.
"You might as well come on out, folks. You won't be getting any answers on the train."
Once everyone is out on the platform, the man stands before them taking an assessing look at each person. There is something very off about him, though he looks human enough -- but his eyes are too white, his skin too dry, and his hair is doesn't shine quite right. He is dressed in a flannel shirt, suspenders, and jeans, a cowboy hat atop his head and a badge pinned to his shirt that reads "Sheriff". After a moment, he gives a gruff nod and speaks again.
"Howdy. Real happy to see all of you. Explanations will come... Sunday morning, yeah. Give y'all a bit of time to meet each other. Settle in. Keys are on the table over there, hat and pistol in your room. Don't, er... Don't shoot each other right away but if you do, my office is over there. Go get some dinner, sun's about to set. Wouldn't want any coyote trouble."
And that seems to be... it. The Sheriff tips his hat and turns to head to the building with the large "Sheriff" sign on the front. There is a table nearby, keys neatly laid out for everyone with nametags attached to each one. An owl hoots in the distance and a breeze passes through the group. It's quiet again.
Welcome to game start! Characters will find their items in their hotel rooms and anyone who goes to visit the Sheriff after he leaves will find the station empty. On top of that, rulebooks will not be available to find until later. The Sheriff might be forcing it a little but it seems like the intent here really is to get everyone to interact with each other. If there are any questions, PM or hit up the plurk at robowest! |
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[ Once upon a time, characters stepping out of a train served as an epilogue to an incredible story. Incredible in the sense that you couldn't possibly believe it unless you were there. Today, it marks the beginning of another crazy event! These are the kind of weird things the cheerful man in a long dark trenchcoat thinks about. ]
Well, we weren't supposed to stop here, but it would be rude to decline the sheriff's invitation to dinner, don't you think?
[ He's also the type of man who would pose this question to anyone, even if he didn't exactly arrive alone. Yo! ]
day two;
[ By now, you may have overheard the young man introduce himself as Felix, and he can be found walking around the small town in the very early morning hours. Despite their strange predicament, he seems awfully chipper as he twirls a horseshoe in his hand. ]
Hey, how about a game of horseshoes? Also, what do you think is going on here? [ Somehow, that question came off as a secondary concern rather than something immediate. ]
ruckus!
[ This is the wildcard prompt, tag me with whatever you like! ]
arrival.
And then her husband would mention dinner, and her stomach would rumble. Loudly. Embarrassingly so.
Good thing Chane doesn't get embarrassed!
She stays by his side, although peering around, and then tugs on Claire's sleeve to get his attention. ]
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He turns to her, offering his full undivided attention. ]
You're hungry, aren't you?
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More importantly, Chane gestures to the table of names and hotel keys. This is odd, something set up so well for them, but they'll never learn anything about their surroundings if they don't engage.
...
Another rumble. ]
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Day Two
I can't say it with certainty, but it seems the Sheriff wants us for some undeterminate purpose he made sure to hide very well. I have explored most of the places and there's nothing that could be a hint.
[Well, if he found something, he isn't sure he should be forthcoming with it. For now he wishes to keep all the cards close to his hest]
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[ A genuine compliment, even if it sounds like he's already done the same thing. ]
Are you some kinda detective back home?
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No, it's just what anyone would do. We're in a strange place, knowing the terrain is the most basic move, isn't it?
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2
No. [ he refuses despite the fact that he doesn't appear to actually be doing anything. ] And if I knew, I'd be stopping it.
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[ Interesting... ]
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This isn't a vacation. This is a purgatory.
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day two!!
I don't know. That man said he'd tell us tomorrow, though, so we should know soon. [insistent optimism and refusal to worry!!!] How do you play horseshoes?
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Horseshoes? It's actually really simple. All you gotta do is try to aim this horseshoe at a small pole. I haven't figured out how far I should set it though, what do you think?
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arrival
[or maybe he just really isn't in the mood for detours. noctis never asked for this life!
this is just exhausting, he needs a nap. how is this guy so happy about this...
(are all redheads in trenchcoats friendly and cheerful in crappy situations?)]
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You wanna turn down free food and a place to stay? You must be in a hurry.
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[though he has people to find first, so maybe the stop has merits, but still. this seems like a hassle he's not equipped to deal with.]
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arrival!
Unless dinner's poisoned. Then it'd be smart to decline the sheriff's invitation.
[Look. He didn't make it to 15 by not being paranoid as heck.]
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[ Wrong Robin again.
He does make note of the bloodstains, however. There is no mistaking about that. ]
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Which is to say, he's making a face at Felix.]
Uh, no. Definitely not from the circus here. Someone's probably playing a joke on you.
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1/2
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ruckus (as foretold)
Still, best not to judge too harshly.
Ana observes the hat and pistol (as foretold) resting unassumingly in their shared room. She neglects the pistol for now, instead turning the wide-brimmed hat over in her hands. It feels oddly nostalgic.]
I can't say I've ever worn a hat such as this.
[Ana dusts off some ol' timey dust from it.]
It's not really my style. Moreso for someone... much younger than me.
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[ Geez, that's kind of rude of him, too! More importantly, he means nothing by it and has already accepted this woman into his family without question. ]
Therefore, I must respectfully disagree! [ He dons his hat with some childlike pride. ] You should try yours on, too. Don't worry, I'm not going to humiliate you.
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It really is like watching a kid play dress up and it brings something of a smile to her face.]
Is it not disrespectful of your elders, telling them what to do?
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day two;
Is this really the time for that? As to what's going on...nothing good. There are a lot of discrepancies.
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How about a game of "I spy"?
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All right. Who am I playing with, though? I'm Annabeth.