It's a rather quaint town when you get down to it. At least, that's what the Sheriff would argue. Warm and dry in the mornings and afternoons with a brisk coolness in the evenings. The perfect type of weather to just sit out on your rocking chair and observe the comings and goings.
... Of course, there's not much in the way of comings and goings when there aren't any actual people here to watch. Nevertheless, don't let that get you down! The town is your oyster and those roosters won't stop crowing until everyone's out of bed. Up and at 'em, rise and shine, it's time to make the day yours!
After all, there's nothing wrong with the town today and you might just want to savor it while it lasts.
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Well if this was all their idea, why wouldn't we want to? [It always makes sense to deal with the source. But the second answer makes him frown.]
Who, the rest of us? I don't know, I'm not really sure I find a lot of entertainment value in watching this. Wouldn't it be more entertaining to watch us figure another way out instead?
[....on the other hand his expression falters a bit so good job Mr. Sheriff. He's so used to people wanting to kill him that it was an instinctual response.]
Okay, simple, sure. But that doesn't answer my question. Why us? You picked forty people at random? Doesn't seem like it'd make for that interesting of a game.
Nah, it does. You'd be surprised what forty people in one space would do to one another. We've had themed rounds, sure, but this isn't one of them other than the setting.
Maybe not that surprised, but I want to think people aren't going to immediately snap. [He spends his summers with the same people every year, he should know it's not always tragedy.] Did you decide it wouldn't be a themed round, or did your employers? And if we're doing this...I mean. How much of what we do is going to change what you guys decide?
They won't. Takes a bit of time. Usually needs a sacrifice first. Pretty easy to get if you're willing.
[ :) ]
I don't decide that kinda thing, kid. They do and they just wanted a Wild West themed. Type of participants wasn't a priority this time.
And y'all can change just about anything while within the game. As long as it's part of the game, it works. Someone's gotta die, usually, but how you go about the rest... that's up to you.
[He can't really argue that point because. Yeah. Fuck you, Sheriff.]
Usually. [He's keeping all of this in mind and nodding along.] Right...okay. One last thing. What'd you do with the stuff we had on us before we woke up here?
...fine. I will. [He'll just do it by his own rules, but that's all he has to say before he's turning and walking away, his dog at his heels as always.]
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Are we ever going to meet these employers of yours? And whose entertainment are we really doing it for?
[How is this possible that this is the third time he's been thrown into a fight to the death for someone else's amusement. How.]
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I suppose you could? If that's what you'd prefer to do. You could use your reward to do it but don't know why you'd wanna.
[ And for the second question -- ]
Everyone else's.
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Who, the rest of us? I don't know, I'm not really sure I find a lot of entertainment value in watching this. Wouldn't it be more entertaining to watch us figure another way out instead?
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[ The Sheriff shakes his head at the other part though. ]
No. Well, yes. But also everyone else as in -- [ And he just gestures towards the world around them. ] Everyone else.
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So we are being broadcast to someone? [What does that mean? How is that possible?] Why us? Why didn't you pick someone else?
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[ Then he just gives a shake of his head at the following question. ]
You're really assuming you're special here, Mr. Jackson. Would you like to know how many times we've done this?
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If you've got a number? Yeah.
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Ah, yes. You're Round 364. Once a year like clockwork. Pretty simple.
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[ :) ]
I don't decide that kinda thing, kid. They do and they just wanted a Wild West themed. Type of participants wasn't a priority this time.
And y'all can change just about anything while within the game. As long as it's part of the game, it works. Someone's gotta die, usually, but how you go about the rest... that's up to you.
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Usually. [He's keeping all of this in mind and nodding along.] Right...okay. One last thing. What'd you do with the stuff we had on us before we woke up here?
[WHERE'S HIS PEN, MAN.]
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Guess you gotta work for it.
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