
It's a surprisingly quiet ride. The passenger cart is nothing more than wood and a bit of cotton to cushion the seats but for some reason, even as the train hurtles along down the track, the cart remains silent. It only starts filling with noise when the passengers begin to stir.
There isn't any indication on how you got here. No grogginess, no injuries -- in fact, those who arrive with injuries might find them healed up completely (of course there are others who won't be so lucky) -- but in one blink and the next, you are here, on this train. Maybe you're even sitting next to a friend. Maybe a stranger.
Won't be any time to talk either, the train suddenly slowing down with enough of a jerk to throw its passengers back into their seats. A few seconds later, it comes to a complete stop and with a whistle, the doors open and a voice calls from outside. It's male, with a slight mechanical twang behind it and anyone who looks out the window towards the station can just about spot the portly man out on the platform.
"You might as well come on out, folks. You won't be getting any answers on the train."
Once everyone is out on the platform, the man stands before them taking an assessing look at each person. There is something very off about him, though he looks human enough -- but his eyes are too white, his skin too dry, and his hair is doesn't shine quite right. He is dressed in a flannel shirt, suspenders, and jeans, a cowboy hat atop his head and a badge pinned to his shirt that reads "Sheriff". After a moment, he gives a gruff nod and speaks again.
"Howdy. Real happy to see all of you. Explanations will come... Sunday morning, yeah. Give y'all a bit of time to meet each other. Settle in. Keys are on the table over there, hat and pistol in your room. Don't, er... Don't shoot each other right away but if you do, my office is over there. Go get some dinner, sun's about to set. Wouldn't want any coyote trouble."
And that seems to be... it. The Sheriff tips his hat and turns to head to the building with the large "Sheriff" sign on the front. There is a table nearby, keys neatly laid out for everyone with nametags attached to each one. An owl hoots in the distance and a breeze passes through the group. It's quiet again.
Welcome to game start! Characters will find their items in their hotel rooms and anyone who goes to visit the Sheriff after he leaves will find the station empty. On top of that, rulebooks will not be available to find until later. The Sheriff might be forcing it a little but it seems like the intent here really is to get everyone to interact with each other. If there are any questions, PM or hit up the plurk at robowest! |
iii.
Barnham had just been poking his head around, trying to get a feel for the place, when he comes across a kid choking over his food.
Which...really, this isn't even the weirdest thing he'd encountered even back home, so Shinnosuke just gets the soft thump of Barnham setting a container of water in front of him before he moves right back to his task of inspecting the general store.
He's got things to do but it'd also probably be bad if this kid died while he was in here...]
no subject
and then Shinnosuke unscrewed the container, picked it up, and THREW IT AT BARHNAM.
sorry cal this isn't even a gagtag it's real]
no subject
Barnham doesn't dodge it because Barnham is a normal human being with normal human abilities, which means it bonks off the back of his head.
And he sighs, longsufferingly.
You've still got nothing on the lamb lady, Shinnosuke. What a waste of water.]
A simple refusal, I imagine, would have sufficed.
no subject
[Beaming!]
no subject
I fail to see how you accomplished anything other than wasting this water.
[WAY TO GO]
no subject
[He's just in a bad mood tbh.]
no subject
He sets that aside, and then returns silently to poking around the general store.
Child!!!]
no subject
Though as Barnham pokes around, he might notice that the store's kind of a mess, like someone was digging through the shelves without actually taking much. Besides, you know, the food that got wolfed down.
Also there's a giant puddle somewhere, try not to slip.]
no subject
For now, he finished poking around idly, and then shakes his head.]
In this mess, I doubt any single person would notice missing food.
[So... you know, you could take some back to your room with you instead of scarfing and choking.]
no subject
[Oh, he'll take some food to be on the safe side, but listen, you see how you react to food when you haven't eaten anything for over two days??]
no subject
I do not recall mentioning anyone in particular.
[Sheesh, so suspicious.
...]
All seems to be in order here, as well, for a given definition of "order".
[Time for him to go poke around somewhere else.]
no subject
[He even means it! ... That he'll apologize, not that he'll be sincere about the apology.]
Aside from a missing sheriff, anything out of order so far?
no subject
No, there is nothing. Which is, in and of itself, certainly unusual and somewhat alarming.
no subject
Ah, it seems they really do want us to wait until Sunday before providing any answers. How bothersome.
It really is like we've walked on a movie set, though.
no subject
... Perhaps. [He has no idea what you're talking about.]
Is that concerning to you?
no subject
Though the aesthetic is be pretty outdated, if you ask me.
no subject
That there are no others here...suggests to me that our purpose here will be dangerous in some fashion.
no subject
no subject
Ah... those devices in our rooms, you mean.
no subject
[oh... dear...]
no subject
I have never seen such a device before, no.
no subject
It also doesn't have very much uses aside from inflicting bodily harm on others. Or on the user, really, if the user is particularly stupid and inexperienced and accidentally harms himself.
no subject
I understand. You do not need to speak to me as though I were a child.
[punk!!]
It is a weapon. We have all been provided weapons of this type.
no subject
[c:]
But yes, good for you.
no subject
Regardless, I am leaving. Farewell.
[AND OFF HE GOES...BYE BRATTY CHILD]