
It's a surprisingly quiet ride. The passenger cart is nothing more than wood and a bit of cotton to cushion the seats but for some reason, even as the train hurtles along down the track, the cart remains silent. It only starts filling with noise when the passengers begin to stir.
There isn't any indication on how you got here. No grogginess, no injuries -- in fact, those who arrive with injuries might find them healed up completely (of course there are others who won't be so lucky) -- but in one blink and the next, you are here, on this train. Maybe you're even sitting next to a friend. Maybe a stranger.
Won't be any time to talk either, the train suddenly slowing down with enough of a jerk to throw its passengers back into their seats. A few seconds later, it comes to a complete stop and with a whistle, the doors open and a voice calls from outside. It's male, with a slight mechanical twang behind it and anyone who looks out the window towards the station can just about spot the portly man out on the platform.
"You might as well come on out, folks. You won't be getting any answers on the train."
Once everyone is out on the platform, the man stands before them taking an assessing look at each person. There is something very off about him, though he looks human enough -- but his eyes are too white, his skin too dry, and his hair is doesn't shine quite right. He is dressed in a flannel shirt, suspenders, and jeans, a cowboy hat atop his head and a badge pinned to his shirt that reads "Sheriff". After a moment, he gives a gruff nod and speaks again.
"Howdy. Real happy to see all of you. Explanations will come... Sunday morning, yeah. Give y'all a bit of time to meet each other. Settle in. Keys are on the table over there, hat and pistol in your room. Don't, er... Don't shoot each other right away but if you do, my office is over there. Go get some dinner, sun's about to set. Wouldn't want any coyote trouble."
And that seems to be... it. The Sheriff tips his hat and turns to head to the building with the large "Sheriff" sign on the front. There is a table nearby, keys neatly laid out for everyone with nametags attached to each one. An owl hoots in the distance and a breeze passes through the group. It's quiet again.
Welcome to game start! Characters will find their items in their hotel rooms and anyone who goes to visit the Sheriff after he leaves will find the station empty. On top of that, rulebooks will not be available to find until later. The Sheriff might be forcing it a little but it seems like the intent here really is to get everyone to interact with each other. If there are any questions, PM or hit up the plurk at robowest! |
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[ Sara's not exactly amused. She'd appeared asleep on the train ride, but once it had stopped, her eyes are bright, her gaze is sharp, and she's looking around to take in everything-- or maybe to figure out just where the hell an entire group of students disappeared off to.
Either way, once the Sheriff leaves, she's resting a hand on her hip and sighing very gustily. ]
Come on. What kind of orienteering exercise is this? At least I made mine fun and exciting!
saturday;
[ You will likely find Sara in one of two places. First, and more happily, she'll be in the saloon, gazing rather fondly at the array of alcohol behind the bar before she... slips behind the counter and shoots whoever walks in a grin. ]
So, what'll it be? Beer, cocktail, or Oh-No-I-Just-Walked-In-There's-Been-A-Mistake-I'm-Underage?
[ Never mind that she's asking this while holding a pretty full beer mug.
Otherwise... you'll find her in the graveyard, frowning the longer she walks among the graves. But if you ask her about it, she'll just smile faintly at first and tilt her head. It's probably a mood-killer to point this out, she thinks, but this wasn't exactly a surprise vacation sprung on her for being such a great teacher.
Probably. ]
Notice anything odd about these?
wildcard;
[ Literally any shenanigans you want to drag Sara into, she's game. ]
saturday, saloon
There's also a small, booming "woof" from a friend sitting somewhere by his feet.]
What do you recommend?
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Water for your friend, maaaaaybe some sorta cider for you. I'm still not clear on the law enforcement here.
[ What a fine, upstanding teacher to the youth she is. ]
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Since our Sheriff ditched us I don't think we have any. [But he nods.] But why not?
[He might not drink it immediately, but it gives him an excuse to stick around.] Where do you think he went anyway?
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saturday.
There's only one word on it.
Wine. ]
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Yes, she's handling this as though there's really nothing weird about someone writing down answers instead of verbally offering them. ]
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Chane gestures to the other woman. What she's trying to get across is a base permission to, as she puts it, "go wild" - but how Sara interprets it will be entirely up to her.
In the meantime, Chane will settle in, getting comfortable at a bar stool. ]
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1/2
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1 / 2
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saturday, saloon
[ah, yes. the familiar feeling of being hungry. she had almost missed it, after her return to the spirit realm]
As a matter of fact, I could use some porange wine right about now. Do they have that in stock?
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Porange, though... is that some sort of... pear-orange combo?
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A porange is a porange. [of course???] It has nothing to do with pears nor oranges.
It's a sweet fruit that makes a very delectable wine when fermented correctly.
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saturday, saloon
Same as you. Beer.
[... He's not expecting to get away with it. Just give him some apple cider.]
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[ Sure, apple cider's about the same color, and she'll even make sure it's not beer before she slides a mug his way. ]
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[He's not all that bummed, though, and will take the mug without too much of a fuzz. A free drink is a free drink??????]
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(though he's pretty sure that wouldn't be the case, there were too many important other things to handle. and also gladio is probably not here like the others anyway. but still!)]
Can I take "none of the above" as an option? [he's definitely old enough to drink, he's just got priorities right now. come on, sara...]
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[ She is a connoisseur, she knows these things. ] So if you're not underage, completely uptight, ooor looking for a fight, you can have a drink. For free!! That doesn't usually happen!!
[ UNDERSTAND THE IMPORTANCE OF THIS, NOCTIS! ]
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[he probably does need a drink or two just to loosen up a bit, though. the whole situation just has him tense and he's not really a big drinker being, you know.
still pretty young and not really in a position where he's had much time to go drinking.]
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saturday, graveyard
Barnham had been trying to get a feel for the lay of the land, mostly; it took him some time to get here, but now that he is...his arms are crossed, expression flat as he inspects the graves.]
... I suppose we would have to be blind to not notice, truly. I cannot say I am altogether astonished by this revelation.
[But he's not happy, either.]
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Probably the latter. ]
So we were all brought here to die, apparently? You'd think they'd be nice enough to have us sign a waiver first.
[ Joke or not, she's definitely troubled by this. ]
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That would presumably undermine their purpose as kidnappers.
[And, thoughtfully--]
It is not entirely unusual for kidnappers to kill their victims... but this set up is certainly elaborate for a simple mass killing.
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saturday
[ He wandered into the saloon without a clue what it is. Now he gets to.
As for picking a cocktail... It sounds familiar? Like there was this one sword back home was interested in them beyond his usual fare of sake. ]
...What's in it?
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[ or she'll just wing it. ]
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[ Translation: go nuts, barkeep. HE CAN TAKE IT okay not really, swords can still get drunk. ]
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arrival
[Manfred turns to regard her with a skeptical eye.]
Have you staged a mass kidnapping before?
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[ Well. She dumped them down a hole but after that, things were totally fine. ]
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[Okay, so if they were willing, then it's not a kidnapping.]
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